

They worked better and less time consuming than Norton Utilities.

In hopes of finding files that may be recoverable where ghost or norton utilites could not find, I researched and found Winundelete and Piriform's Recuva as the best for simplicity and performance. I do not care to use incremental backups. I have my other program data spread out over multiple partitions. I have not backed up my operating system in about 2 months. I simply overwrote my game save data, with newer data, not knowing that the newer data got corrupted some how. I created this thread because I deleted my game save data too soon with a batch file I've used for years!! Simple human error with the click of a mouse! I would have been fine if I did not execute the program and waited a few more hours further in the mission of Mare Nostrum. Thanks everybody for the backup and recovery ideas. Anything I can change for future games that may be affected by registry entries?Ģnd option: What file(s) data do I change to get me 10-20 miles east of Gibraltar with a little manipulation? Too complicated or too many variables? I am thinking maybe this can be done if I start a Mare Nostrum campaign over, save the game, change data, and then be east of Gibraltar quickly. Anyone know for sure of a program that will recover game data from your documents folder?

I have the latest version of Norton utilities and the "recover deleted file option" recovered no SH5 game file data. I have found out that defragging will clear the bits or the ** or the ? that operating systems use to say a file is there but not truly deleted. I have not defragged my hard drive in hopes to recover. I deleted older games from SH5 folder through the game. This is one I hope I do not have to start over at the base. I save my games in at least 3 versions during a mission, one is at least on surface with no ships around and at TC=1. I finally am 10-15 miles east of Gibraltar in the Mare Nostrum campaign. Voice, Sounds & Help - mostly commands.cfg changes for voice recognitionĭialogs(xx) and sound cfg - Voices Reloaded testing Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Reworked U-boat Guns (incomplete version) Sonar Sound Collection v 1.0 for SH5 - Distorted Krauters Automated Scripts (v5_0_0 compatible) Trevally Tutorial - All v0.2(for OHIIv1.3) Open Horizons II - Hospital Ship Texture Fix v1
Piriform defraggler defrag aborted Patch#
OPEN HORIZONS II v2.2 - ORP Gryf and HMS Rocket no reflection patch
Piriform defraggler defrag aborted skin#
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatibleĬerberus62 Corrected Depth Charge Projector 1.0 sim&cfg (mod engine ratio + ind cont patches) NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo Sobers smoke screen V1 SH5 (DynEnv compatible)Įquipment_Upgrades_Fix_v1_4_Patch_1 & hotfixĮquipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by soberįX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)įX_Update_0_0_22_Torpedoes - MagDet range 3m (modified for torpedoes failure patches) DynEnv v2.9 - No Underwater Impurity PatchĭynEnv v2.9 - 5.e Ambient Settings - Brighter Nights-No Murky Waters
